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Vampire: The Masquerade — Bloodlines (2004)
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Vampire: The Masquerade — Bloodlines is the final game made by Troika Games, composed of the Black Isle exiles responsible for Fallout and Arcanum: Of Steamworks & Magick Obscura. An FPS/RPG hybrid, many consider it the worthiest successor to Deus Ex

The game takes place in the Old World of Darkness. In the Anarch-controlled city of Los Angeles, the player character is a newly-Embraced vampire... and it would seem an illicitly-embraced one, as well. After their sire gets offed for Embracing a mortal without the permission of LaCroix, the newly instated Camarilla Prince of Los Angeles, the PC finds themselves trying to prove their worth by becoming LaCroix's errand runner. They become embroiled in local vampire politics and meet a wide cast of characters in their quest to track down an ancient sarcophagus.

Thanks to a very troubled production, the game had the makings of an obvious beta when it was released, suffering from numerous critical bugs and other problems, and although quite a few was fixed by patches, Troika went under shortly after the release, resulting in many of them remaining unaddressed (though some employees did stay on, unpaid, to put out a single official patch to squash some of them). Luckily, a small dedicated modding community around the game has fixed most of these over the years through Unofficial Patches[Image: external_link.gif].
Despite the obvious beta aspects, many consider the game to be an incredibly fun, deeply rewarding experience that any fan of PC-RPG's like Deus Ex would enjoy. So much so that the games community is still active to this day, and is always embracing new players who display an interest in the game.
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We have a payload to deliver to the heart of our nearest star. We are delivering that payload cause that star is dying and, if it dies, we die, everything dies. So that is our mission, there is nothing, literally nothing, more important than completing our mission. End of story.


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