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Vampire: The Masquerade - Bloodlines 2 (2004)
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Vampire: The Masquerade — Bloodlines 2 is the sequel to 2004's Vampire: The Masquerade — Bloodlines, currently in development by Hardsuits Labs and published by Paradox Interactive, scheduled to release in 2020.  Quite a few of the developers on the original game, most prominently designer & writer Brian Mitsoda and composer Rik Schaffer, have returned for this game. The game additionally features Cara Ellison and Chris Avellone as writers.

Fifteen years after the events in Los Angeles, on a foggy night in Seattle, vampires swoop down from the rooftops in Pioneer Square and conduct a mass embrace, converting a group of humans into so-called "Thin-Bloods." It's a dangerous and illegal act. Abandoned to the world, these bewildered and naïve Thin-Bloods threaten the Masquerade, the elaborate social pact that prevents humans from finding out about vampires.

As one of these Thin-Bloods yourself, you're captured and brought to trial. Wheeled before a council of the governing vampire clans, you're asked to recall the events of that night in Pioneer Square, and thus expose the culprits behind this terrible deed. Your reward for cooperating? Execution. Except it all goes wrong. The trial implodes as the council members squabble amongst themselves, and an unexplained fire breaks out and engulfs the room. You take the opportunity to flee into the night, resolving to try and uncover who did this to you, and why. If you’re lucky, you’ll survive long enough to find out.
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We have a payload to deliver to the heart of our nearest star. We are delivering that payload cause that star is dying and, if it dies, we die, everything dies. So that is our mission, there is nothing, literally nothing, more important than completing our mission. End of story.


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